Bryan Singer Talks Jack the Giant Slayer

In my latest TOH/Indiewire column, Bryan Singer discusses gettting kid friendly while embracing virtual production and 3-D for Jack the Giant Slayer.

It’s Princess Bride meets Clash of the Titans with a little How to Get Ahead in Advertising thrown in for good measure.

“It’s like you’re doing performance art in front of NASA,” Singer said about choreographing mocap, selecting facial capture takes, and using the Simul-Cam integration on set while directing the actors. Digital Domain advanced its facial capture and virtual production capabilities in animating the giants and their world in collaboration with Giant Studios, which handled the body capture, while MPC tackled the CG beanstalk. The Third Floor did the elaborate previs.

Posted on by Bill Desowitz in 3-D, Animation, Movies, performance capture, previs, Tech, Trailers, VFX, Virtual Production

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