Oscar Winners Interstellar, BH6 FMX Bound

VFX and animation Oscar winners Interstellar and Big Hero 6 will be part of FMX’s Lighting & Rendering track (overseen by Pixar’s Christophe Hery), which will also include Dawn of the Planet of the Apes.

Oliver James (chief scientist at Double Negative) will explore the creation of wormholes in Christopher Nolan’s Interstellar, using the company’s relativistic ray-tracer. In addition, Luca Fascione (head of rendering research at Weta Digital) describes how Weta’s physically-based production renderer Manuka was used in a number of key shots on Dawn of the Apes and as the full production renderer on the Hobbit finale, The Battle of the Five Armies.

Brent Burley (principal software engineer at Walt Disney Animation Studios) will discuss the new Disney renderer Hyperion, which was unveiled on Big Hero 6. Hery provides a sneak peek of a new path trace approach on the upcoming Finding Dory, and Craig Welsh (lighting supervisor at Animal Logic) delves into the renderer for The Lego Movie blockbuster. Prof. Philipp Slusallek (Saarland University) will additionally shed light on his team’s work on the development of a real-time ray tracer in an easily reusable and portable form as part of the EU-funded project, Dreamspace.

Pre-production in Europe becomes the center of attention with the “Animation: The European Scene” track that assembles Oscar nominee Song of the Sea, among others, and Oscar nommed short A Single Life will be part of a MAXON workshop.

FMX 2015, the conference on Animation, Effects, Games and Transmedia (May 5-8), celebrates its 20th anniversary in Stuttgart, Germany. Other highlights include a discussion about the VFX of Interstellar, which I will moderate, the Virtual Humans forum, hosted by Mike Seymour of fxguide, and ”Immersion & Virtual Realities – The Future of Content Viewing and Producing.” Further emphasis is put on topical issues such as Animation as Fine Art, Concept Art, Animation Wild ‘n Strange.

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Education, Events, Festivals, Movies, Oscar, performance capture, previs, Production Design, Shorts, Tech, Trailers, VFX, Videogames, Virtual Production

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