Kung Fu Panda 3 Latest Edition to VIEW Conference

The 16th annual VIEW conference in Turin, Italy (Oct. 19-23) will highlight the latest and greatest in animation and VFX. Here are some of the highlights:

Co-director Alessandro Carloni (also co-head of story on How to Train Your Dragon 2) will lead a presentation on DreamWorks’ upcoming Kung Fu Panda 3. He was story artist on Kung Fu Panda 2 and supervising animator and story artist on Kung Fu Panda.

The very popular and invaluable interactive Master Class workshops include:

  •  Kris Pearn, director (Cloudy with a Chance of Meatballs 2), storyboard artist, “The Scribble Pond – Fishing for a Story” 9:30 – 12:30 Monday

Pearn will break down the mechanics of feature storyboarding and show how storyboards allow filmmakers to tell their story.  He’ll look at tool sets real and virtual, analyze visual storytelling through performance and character development, discuss the creative process, and, working interactively with workshopparticipants, will draw a scene live and in person. Most recently, Pearn was a storyboard consultant on Shuan the Sheep Movie, and a storyboard artist on Home. He has received a BAFTA nomination (Cloudy with a Chance of Meatballs) and two Annie nominations (Arthur Christmas and Open Season).

  •  Henry LaBounta, chief visual officer, Zynga, “Art on the Operating Table” 9:00 – 10:00 Thursday

Using principles from his presentation earlier during the conference, LaBounta will help participants diagnose and improve game visuals. Attendees can bring their own game or animation screenshots on a usb key for discussion during this interactiveworkshop. LaBounta brings 25 years experience as a artist working on games, film visual effects, feature animation and television.

  • David Misch, author, screenwriter, comedian, “Comedy and Morality” 14:00 – 15:00 Wednesday

Is there a relationship between comedy and morality? Should there be? Misch looks at professional humor’s role in defining and defying society’s moral boundaries. From forbidden farts in Afghanistan to Monty Python, and from the Russian Orthodox Church to Saturday Night Live, Misch’s clips and commentary will challenge people to examine their assumptions and presumptions.

  • Michael Rubin, “Master Class – NeoModernism: A Photo Walk with Rubin” 14:30 – 17:30 Monday

Fine-art photographer and historian Rubin considers light, time, frame, and focus within the stylistic constraints of Modernism, sends workshop photographers into the streets for a photo shoot, and then helps them use digital darkroom techniques to make striking photos.

  • Michael Kurinsky, production designer, Sony Pictures Animation, “The Art of Creating a Color Script: Every Picture Tells a Story” 10:30 – 12:30 Monday

Using examples from Sony Pictures Animation’s feature films, Kurinsky (production designer on Hotel Transylvania 2) will help workshop attendees understand how to use color to tell stories.

  •  Simon Fenton, head of Games at Escape Studios, “Introduction to Texturing with Substance Painter for Games and 3D” 9:30 – 17:30 Monday

Fenton introduces 3D texturing with Substance Painter in two sessions.

  • Marco Mazzaglia, IT manager at Ovosonico, “Let’s Play Together: The Culture of Multiplayer in Video Games” 14:00 - Thursday

This video game evangelist (IT manager at Ovosonico) will introduce participants to unique and different ways for gamers to play together outside the bounds of usual controller devices.

In addition to these master classes, several software companies plan to send trainers who will offer tutorials in popular 3D computer graphics programs. Look for more info about these workshops online.

Meanwhile VIEW keynoters include Mark Osborne (The Little Prince), Randy Thom (The Peanuts Movie), Jorge Gutierrez (The Book of Life), and Shannon Tindle (On Ice). They will be joined by such guest speakers as Scott Carroll (The Peanuts Movie), Michael Kurinsky (Hotel Transylvania 2), Kim White (Inside Out), and Richard Starzak and Paul Kewley (Shaun the Sheep Movie).

  • Osborne will pilot attendees through the challenging creative process he and his team underwent to translate the classic French story into an animated feature. “We wanted to pay tribute to and honor this poetic and much beloved work and introduce new readers to the fantastic world that Saint-Exupéry created more than 70 years ago,” Osborne said.
  • In “Teaching the Camera to Listen: From Apocalypse Now to The Peanuts Movie, ” Thom will use film clips to deconstruct the visual and sonic “nuts and bolts” that hold films together, and show how to use sound to build better movies in the future.
  • In “Every Picture Tells a Story,” Gutierrez will take attendees on a wild, 25-year journey through his illustrious career.
  • Tindle will explore his latest Google Spotlight Story, which takes a wacky, 360-degree VR turn.
  • Carroll, the supervising animator at Blue Sky, will discuss “From Comic Strip to Feature Film: The Peanuts Movie,” and how it captures the line drawings of the beloved Schulz strips.
  • In “Production Designing Hotel Transylvania 2,” Sony’s Kurinsky explores the refinement of the 2D-inspired ethos.
  • In “Illuminating Joy: The Lighting of Inside Out,” White, a DOP at Pixar, discusses the unique lighting properties of Joy as the source of her own illumination.
  • The Aardman directors will explore the challenges of adapting Shaun the Sheep from series to the big screen.
  • Christopher Townsend: production VFX supervisor on Marvel’s The Avengers: Age of Ultron.  His VIEW talk is entitled: “Avengers: Age of Ultron, Hulk, Vision, and the Gang.”
  • Dale Herigstad: Herigstad (co-founder of SeeSpace) will speak about “Spatial Interaction:  Navigation Beyond the Screen.” Motion graphics and computer graphics have always been about objects in a space.  As the world moves “beyond the screen,” interaction is more complex and requires greater levels of simplicity.  He will show and discuss past and current experiments that explore how these new spatial frontiers can be navigated, and will present to his audience the possibilities of this rapidly evolving field.
  • David Misch: author of Funny The Book: Everything You Always Wanted To Know About Comedy) will explore  “The Painful Relationship Between Humor and Horror.”
  •  Glenn Entis: Academy Award winner will discuss “The Spirit and Stories of PDI,” sharing some of what made that studio great, and some of the lessons offered by its story and people.
  • Michael Rubin: senior innovator at Creative Technologies Lab with Adobe Systems will analyze the most recent tectonic shifts in photograph through his talk “Group F/64, Modernism and Photography Today.”
  • Erik Nash: “Night at the Museum: Secret of the Tomb,” provides an overview of the varied VFX work made for the movie, including the making of numerous creatures which come to life in the British Museum, miniatures for the Youtube sequence and the FX work required for the Planetarium sequence. Nash is a Production VFX Supervisor with MPC.
  • Daniel Kramer: the visual effects supervisor at Sony Pictures Imageworks, (the new Ghostbusters and Pixels), will discuss “Game On! The VFX Behind Pixels.”

Online registration is now open and required for these limited-seating master classes. Prices range from €20 to €100 (€10 to €80 for students).

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Crafts, Events, Movies, Shorts, Tech, VFX, Videogames, Virtual Production

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