Clipping More Amazing Spider-Man 2 VFX

Watch an electrifying new Electro bolt making of video from Sony Pictures Imageworks.

SPI’s work on The Amazing Spider-Man 2 was mainly devoted to powering Electro (Jamie Foxx), thanks to advancements in Katana lighting and Arnold rendering.  From Electro’s creepy blue skin to the electrical storm that rages inside him to his vast array of bolts to the residual glow of electricity (e-netting), there was plenty of design and sim work, which digital FX supervisor Dave Smith narrates in the video below.

Artists created three new villains — Electro, Rhino and Goblin — and developed fully-digital CG environments representing New York’s Times Square, Manhattan skyscrapers, a next generation hydroelectric plant and an art deco-era clock tower among many other one-off effects seen throughout the film.

Meanwhile, Sony Pictures Post Production provided sound in Dolby Atmos for the first time, and Colorworks performed film scanning, conforming, and color grading in 4K. A new workflow provided the teams with unprecedented access to data associated with the production, enabling them to work together in close and simultaneous collaboration.

The film’s sound team was led by sound supervisors/designers Addison Teague and Eric Norris, and re-recording mixers Paul Massey and David Giammarco. Working in the newly-renovated William Holden Theater on the Sony Pictures lot, Massey and Giammarco mixed the soundtrack natively in Atmos and finished in Atmos, Auro and 5.1 formats, a combination that has never been done before. At Colorworks, film dailies—amounting to more than 1.5 million feet of 35mm film—were scanned to 4K digital format prior to editorial. The film later returned to Colorworks for conforming, final color grading (in 4K) and mastering in 2-D and stereoscopic 3-D.

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Clips, Movies, previs, Tech, VFX, Virtual Production

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