Getting More Immersed with Indiewire


  The Penske Media purchase of Indiewire has resulted in an expansion of my role as crafts and awards season contributor.  Beginning this week, I begin Emmy coverage of below-the-line contenders along with my usual Oscar season crafts reporting, working closely

Immersed in Blu-ray: Hitchcock and Bogart


The WB Archive Collection gets Hitch and Bogie on Blu-ray and they've never looked better for home viewing. In Kent Jones' indispensable doc, Hitchcock/Truffaut, he reminds us that Truffaut was on a mission to correct misconceptions about Hitch as a lightweight

Immersed in Books: Farber on Film


For the first time, the complete writings of film critic Manny Farber is available from Library of America, edited by Robert Polito (Savage Art: A Biography of Jim Thompson). Manny Farber (1917-2008) was the first modernist film critic to write like a modernist.

performance capture

Academy Considering 20 Sci-Tech Achievements

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Crafts, Movies, Oscar, performance capture, Tech, VFX, Virtual Production | Leave a comment

Disney, DreamWorks Animation, Double Negative, the Foundry, ILM, Sony Pictures Imageworks, and Weta Digital  are involved with the 20 sci-tech achievements under consideration by the Academy’s Technical Awards committee (including 11 distinct investigations). Read more

D23 and the Power of Legacy Building

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Crafts, Events, Movies, performance capture, previs, Production Design, Tech, VFX, Virtual Production | Leave a comment

There’s a reason why Disney has become the envy of the industry after buying Pixar, Marvel and Lucasfilm: chairman/CEO Robert Iger has figured out how to incorporate and expand all of the legacies within the Disney empire. Talk about a shared universe. Last weekend at the D23 Expo in Anaheim (which has truly become a mini Comic-Con), Disney forcefully demonstrated how all of this is falling into place. Read more

Autodesk Revs Up Workflows at SIGGRAPH 2015

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Crafts, Events, Movies, performance capture, previs, Tech, TV, VFX, Videogames, Virtual Production | Leave a comment

Autodesk has new extension releases for Maya 2016 and 3ds Max 2016, a new set of features for Shotgun 6.3, and unveiled a new 3D marketplace on Creative Market, – its online platform for purchasing and selling custom content developed by artists.  Read more

Dean Devlin to Keynote VES 2015 Summit

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Crafts, Events, Movies, performance capture, previs, Tech, VES, VFX, Virtual Production | Leave a comment

 

Filmmaker and Electric Ent. president Dean Devlin (Geostorm, Independence Day) will keynote the VES 7th annual Summit, “Visualization to Virtualization: Storytelling Expands,” on Oct. 17th at the W Hotel in Hollywood.

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Hollis-Leick Talks Performance Capture and Training

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Clips, Crafts, performance capture, Tech, Virtual Production | Leave a comment

Oliver Hollis-Leick, founder of The Mocap Vaults (an educational resource with online tutorials and live workshops), is a 13-year performance capture/mocap acting vet (GodzillaHarry Potter and the Order of the Phoenix), who discusses the particular acting craft and how software such as the markerless iPi Motion Capture from iPi Soft is helping change the profession. Read more

SIGGRAPH 20015 Launches VR Village

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Crafts, Events, Festivals, Movies, performance capture, previs, Tech, VFX, Virtual Production | Leave a comment

SIGGRAPH 2015 (Aug. 9-13 in LA) capitalizes on the Virtual Reality craze by introducing the 2015 VR VILLAGE, featuring real-time immersion in the latest virtual and augmented realities, including Nomadic Virtual Reality (VR), Tabletop Augmented Reality (AR), Full-Dome Cinema, and live performances and demonstrations in a 360-degree immersion dome. Read more

Humanizing Jurassic World with Indominus Rex

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Crafts, Movies, performance capture, previs, Tech, Trailers, VFX, Virtual Production | Leave a comment

For Colin Trevorrow, the transition from Safety Not Guaranteed to Jurassic World meant finding a deeply personal theme that he could relate to: reconnecting with our humanity in the face of greed, which, of course, took him back to the Amblin movies he grew up with in Vermont.  And the creation of the hybrid Indominus Rex enabled him to contrast the old with the new. Read more

ILMxLab Poised to Push VR Boundaries

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Clips, Crafts, Movies, performance capture, previs, Tech, VFX, Virtual Production | Leave a comment

For years, John Gaeta (The Matrix trilogy) has been preaching and incubating the total immersive entertainment experience, tapping Silicon Valley and Hollywood (watch our conversation below), and now he’s making it a reality as creative director of the new ILM Experience Lab (ILMxLab).

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What You Should Know About the Future of VR

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Clips, Crafts, Events, Movies, performance capture, previs, Shorts, Tech, VFX, Videogames, Virtual Production | Leave a comment

Virtual Reality is definitely real now that the tech has arrived, the investment is pouring in and the entertainment industry is jumping in. So VR was the hot topic last week at the 20th FMX confab in Stuttgart, Germany, following all the tech trade shows this year and Sundance, where young filmmakers admitted they were more interested in VR than in movies. Read more

How James Spader and Ultron Become One

Posted on by Bill Desowitz in 3-D, Below the Line, How They Did It, Movies, performance capture, previs, Tech, Trailers, VFX, Virtual Production | Leave a comment

ILM makes its most elaborate robot yet for the Avengers sequel, modeled after James Spader’s inspired performance. Read more