Getting More Immersed with Indiewire


  The Penske Media purchase of Indiewire has resulted in an expansion of my role as crafts and awards season contributor.  Beginning this week, I begin Emmy coverage of below-the-line contenders along with my usual Oscar season crafts reporting, working closely

Immersed in Blu-ray: Hitchcock and Bogart


The WB Archive Collection gets Hitch and Bogie on Blu-ray and they've never looked better for home viewing. In Kent Jones' indispensable doc, Hitchcock/Truffaut, he reminds us that Truffaut was on a mission to correct misconceptions about Hitch as a lightweight

Immersed in Books: Farber on Film


For the first time, the complete writings of film critic Manny Farber is available from Library of America, edited by Robert Polito (Savage Art: A Biography of Jim Thompson). Manny Farber (1917-2008) was the first modernist film critic to write like a modernist.

Events

Animation Show of Shows to Expand

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Clips, Crafts, Events, Movies, Oscar, Shorts, stop-motion, Tech, VFX, Virtual Production | Leave a comment

Producer Ron Diamond (Acme Filmworks/AWN) will be turning his annual shorts showcase, The Animation Show of Shows, into a non-profit organization to preserve and promote animated shorts. Read more

TCM Movie Camp Geek Out with Moonbot

Posted on by Bill Desowitz in Animation, Below the Line, Clips, Crafts, Events, Movies, Tech, TV, VFX | Leave a comment

I can’t think of anything cooler this summer than William Joyce and Brandon Oldenburg of Moonbot Studios hosting TCM’s new Movie Camp show aimed at young adults and future filmmakers, which kicks off Sunday with Close Encounters of the Third Kind at 8:00 pm EST. We had fun geeking out this week about the lineup, which includes The Adventures of Robin Hood, Metropolis, The Day the Earth Stood Still, Mr. Deeds Goes to Town, Duck SoupStrangers on a Train, and Singin’ in the Rain. Talking to the Moonbot guys really is like film school and movie camp rolled into one. Read more

The Fearless Art of Mike Gabriel

Posted on by Bill Desowitz in Animation, Below the Line, Books, Crafts, Events, Movies, Oscar, Production Design, Shorts, Tech, Virtual Production | Leave a comment

This weekend concludes Mike Gabriel’s first solo art exhibition, “The Fearless Art of Mike Gabriel,” at Center Stage Gallery in Burbank, with more than 50 originals and hundreds of prints on display and for sale, presented by The Creative Talent Network. I can’t recommend it enough. The companion book published by CTN is also a must and features a comprehensive selection of Disney’s Oscar-nominated art director (Lorenzo) along with shout outs from Lorelay Bovè, Chris Buck, Ralph Eggleston, Paul Felix, Glen Keane, and John Musker, among others. Read more

Lin, Lord, Osborne Join Google Spotlight Series

Posted on by Bill Desowitz in Animation, Below the Line, Clips, Crafts, Events, Movies, Oscar, Shorts, Videogames, Virtual Production | Leave a comment

At Friday’s Google ATAP session at Google I/O, acclaimed feature director Justin Lin (Fast & Furious films, True Detective, Star Trek 3) will make a special appearance and premiere the newest Spotlight Story, Help. The short tells the story of a young woman who investigates what appears to be a meteor that has crashed into a downtown Los Angeles street and eventually finds an unexpected surprise inside. Read more

20 Years of Toy Story at FMX 2015

Posted on by Bill Desowitz in Animation, Below the Line, Crafts, Events, Movies, Production Design, Tech, VFX, Virtual Production | Leave a comment

It just so happens that FMX and Toy Story converged 20 years ago, so it was great timing to have a Pixar reunion honoring the first CG-animated feature a couple of weeks ago in Stuttgart, Germany. Illuminator Christophe Hery (who hosted his own presentation on a new lighting path for Finding Dory) moderated a wonderful discussion with Bill Reeves (supervising technical director), Eben Ostby (director of technical artists) and Ralph Eggleston (the production designer who just completed Inside Out). Read more

What You Should Know About the Future of VR

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Clips, Crafts, Events, Movies, performance capture, previs, Shorts, Tech, VFX, Videogames, Virtual Production | Leave a comment

Virtual Reality is definitely real now that the tech has arrived, the investment is pouring in and the entertainment industry is jumping in. So VR was the hot topic last week at the 20th FMX confab in Stuttgart, Germany, following all the tech trade shows this year and Sundance, where young filmmakers admitted they were more interested in VR than in movies. Read more

FMX Celebrates 20th Anniversary with Special Tie-Ins

Posted on by Bill Desowitz in 3-D, Animation, Below the Line, Events, Movies, previs, Production Design, Tech, Trailers, TV, VES, VFX, Videogames, Virtual Production | Leave a comment

As part of FMX’s 20th anniversary celebration, there will be several anniversary tie-ins, including Toy Story, ILM and Weta. The FMX 2015 conference on Animation, Effects, Games and Transmedia will take place May 5-8 in Stuttgart, Germany. Read more

Admiral to Screen at Beijing International Fest

Posted on by Bill Desowitz in Below the Line, Cinematography, Crafts, Events, Movies, Tech, Trailers, VFX | Leave a comment

The Dutch action-adventure, Admiral,  has been selected for a Gala screening at the 2015 Beijing International Film Festival on Wednesday in the Grand Oriental Theatre at 9:30 pm.  Read more

Paul Franklin to Discuss Interstellar at FMX 2015

Posted on by Bill Desowitz in Below the Line, Events, Movies, Oscar, previs, Tech, VFX, Virtual Production | Leave a comment

I will host a Q&A on the making of Interstellar with Oscar-winning VFX supervisor Paul Franklin at FMX  (May 5-8 in Stuttgart, Germany). Read more

NVIDIA Updates Roadmap at GTC 2015

Posted on by Bill Desowitz in 3-D, Animation, Events, Tech, VFX, Videogames, Virtual Production | Leave a comment

Earlier this week at its GPU Technology ConferenceNVIDIAannounced an updated multi-product roadmap to bring interactive, physically-based rendering to a far wider pool of designers than ever before.  Read more